Connor Reed
Back to Projects
Game Dev

Block Breaker

Classic paddle-and-ball physics implementation.

Block Breaker

About the Project

A study in vector reflection. This project implements the core mechanics of a Breakout-style game. The challenge was calculating the ball's bounce angle relative to where it hit the paddle—hitting the edges increases velocity and changes the angle, mimicking the 'feel' of arcade physics.

Technologies

JavaScriptHTML5 CanvasVector Math